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Back to TOP.
Get a common servant!
NEWS
Inquiries
Terms of Use
Ver.1.0
Maintenance is currently underway
Planned end time
Undecided
CONTRACT SERVANT only runs in browsers with MetaMask installed, or in browsers with wallets.
See here to play on PC
Download one of the recommended browsers below, and install 'MetaMask' with as an extension.
Recommended Browsers
Google Chrome
Firefox
MetaMask
DOWNLOAD
See here to play on smartphone
Download the dedicated app
Contract Servant
O K
Cancel
OK
OK
OK
O K
CANCEL
O K
[Notes]
Starting Price
 ETH 
Closing Price
 ETH 
Time Remaining
 Days 
[Notes]
Username changed to [(変更後の名前)]
説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明説明
ETH ssss
Present Destination Wallet Address
Insufficient BP.
Restore BP with a BP Recovery Potion?
Number of recoveries left today ((残り回数)x remaining)
BP:0→10
Insufficient BP.
Purchase BP Recovery Potions?
Number of recoveries left today ((残り回数)x remaining)
Consume (消費CSC) CSC and level up.
LV 1 HP 1 POW 1
1 (+0) 1 (+0) 1 (+0)
?
RENTAL
Total Price 000.000 ETH
(
RENTAL Fee000.000 ETH
MIX Surcharge (GAS)000.000 ETH
)
VOLUME
ON
OFF
BATTLE QUALITY
HIGH
LOW
LANGUAGE
USER CONFIG
ITEM
Inquiries
Discord
White Paper
Terms of Use
PrivacyPolicy
Help
GAMETOP
This is a campaign TOKEN!
Purchase Servant?
now price ETH
← free gifts!
*Please see the notifications page for campaign details.
Plus a chance to win prize raffles!
1st Tier
Last
∞
SOLDOUT
Grand Prize
Last
∞
SOLDOUT
2nd Tier
Last
∞
SOLDOUT
[Notes]
* Campaign rewards cannot be earned if the token is not purchased.
0
Please wait for processing to finish.
Campaign prize raffle results will be shown in 'My ACTIVITY' notifications after purchase processing is complete.
[Notes]
* Campaign rewards cannot be earned if the token is not purchased.
*It may take some time for results to be reflected.
*Processing may fail due to network traffic levels.
Network connection other than the main network is not possible.
Please check your network and try again.
BUY ETH
[Notes]
x
Number Owned
x
/ 999
Number Owned9999→0000
x
Exchange with (アイテム名) x (交換数) completed
*You cannot claim presents after their claim deadline, or avatars you have already acquired.
x
Could not claim presents.
*You cannot claim presents after their claim deadline, or avatars you have already acquired.
You have unchecked Battle Results.
Back to BATTLE Result.
Your opponents have been updated.
Back to BATTLE TOP.
Opponent's update deadline expired.
Back to BATTLE TOP.
The league period has passed.
Back to BATTLE TOP.
Insufficient BP.
Back to BATTLE TOP.
Not enough CSC.
Opponent reset isnot possible.
Unable to exchange, as an error has occurred.
Back to TOP.
Unable to exchange, as an error has occurred.
Back to TOP.
Please always include 1 or more Servants in your deck
Please include a maximum of Servants in your deck
You cannot include the same Servant
Restore deck information
Destroy deck edit data?
Revised deck edit data will be lost.
Update deck data and proceed to another page?
If not updated, current deck editing data will be lost.
Update deck information and challenge?
Remove all Servants?
Please always include 1 or more Servants in your deck
Deck includes a restricted Servant.
Please remove applicable Servants.
Enemy
CLEAR Conditions
CLEAR Rewards
Deck is empty and cannot be saved.
Proceed to other page without saving?
Username changed to [(変更後の名前)]
Best Attacker
none
Best Defender
none
Best Magician
none
Best Healer
none
none
000000
rank_name
Rt
11111
League Rewards
0000
name name
  • Servants appearing may be duplicates in some cases.
  • -Appearance rates shown in Ratios will not add up to 100% in some cases, as numbers are rounded six places after the decimal point.
  • Contracts cannot be formed if used after the applicable period.
  • Servants acquired are sent directly to MyLIST.
  • Depending on your connection to the servers, Contract animations may skip or display improperly in parts or entirely. However, Servant addition will still be completed properly in these cases. Please check MyLIST.
  • -Contracts are granted based on the Ratio for each separate instance.
    そAs such, a Servant with a Ratio of 1% is not guaranteed to appear after 100 Contracts.
  • Servant appearance rates may vary even with the same rarity.
  • Servant appearance rates may vary with the addition of new Servants or similar factors.
  • Contract periods may change without prior notice.
Ratio by Rarity
LEGENDARY 0%
EPIC 0%
RARE 0%
NORMAL 0%
Ratio by Servant
LEGENDARY
NONE
EPIC
NONE
RARE
NONE
NORMAL
NONE
Cannot form Contract, as you have reached the limit on Contracts
Could not form Contract as Contract period has expired
Failed to get ETH amount necessary for purchase.
Reload the page again.
STORY
DNA
GROUP
FAITH
JOB
ZODIAC
GUARDIAN
SIN
TROPHY
BATTLE HISTORY
OWNER HISTORY
COMING SOON
Freed by clearing
of
DNA
GROUP
JOB
SIN
FAITH
TARGET
ORDER
ZODIAC
GOD
RARITY
MYTHIC
LEGENDARY
EPIC
RARE
NORMAL
TOKEN
LIMITED
TOKEN
COMMON
OTHER
SELL
GEN0
MIX OK
DECK
GHOST
RENTAL
FILTER CLEAR
SORT
GET
ID
PRICE
TOTAL
GENERATION
RECOVERYTIME
ORDER
RARITY
ARRAIVAL
RES
LV
HP
POW
DEF
VIG
CRI
LUK
HIGH
LOW
SORT CLEAR
Ratio cleared /
To Area
-Not open-
→
Player Lv is up.
CLEAR
BONUS GET
Starting Price
ETH
Closing Price
ETH
Time Remaining
Days
[Notes]
*listing incurs GAS. The GAS shown is set by the management at a value appropriate for the application.
*listing can be cancelled, but this incurs separate GAS.
[Notes]
*Cancelling incurs GAS. The GAS shown is set by the management at a value appropriate for the application.
*You can use listing again after cancelling, but this incurs separate GAS.
Send GIFT?
Recipient wallet address
[Notes]
*GIFT incurs GAS. The GAS shown is set by the management at a value appropriate for the application.
*GIFTS cannot be canceled.
INDEX
-/-
RES
Lv
Player Lv
Until(UTC)
PRESENT
INFO
SHOP
OPTION
NEWS
My ACTIVITY
WORLD
(UTC)
No update information
More
Terms of Use

These Terms of Use (henceforth "These Terms") describe conditions for use of services provided on the "CONTRACT SERVANT - CARD GAME -" operated by The Company. These terms apply to the relationship between The User of This Game and The Company. The User must read and consent to These Terms upon using This Game.

Article 1 - Definitions
  1. The Company refers to AXEL MARK INC. and its subsidiaries, affiliates, and providers.
  2. This Game refers to the "CONTRACT SERVANT - CARD GAME -" blockchain game portal site operated by The Company.
  3. The User refers to the individual using This Game after agreeing to These Terms.
  4. “In-game currency” refers to the currency “Beryl” that can be used in this game.
Article 2 - Application of These Terms
  1. The User consents to These Terms upon commencing use of This Game. Upon The User's consent to These Terms, a User Agreement based on These Terms is formed between The User and The Company.
  2. In the event that separate terms of use (henceforth "Individual Terms") pertain to This Game, use of This Game by The User is premised upon These Terms and Individual Terms. Furthermore, Individual Terms shall take precedence in cases of discrepancies between the content of These Terms and Individual Terms.
  3. This Game May be provided via web browser, smartphone app, or in other forms. Consent by The User to These Terms via any individual form of provision of This Game shall also apply to use of This Game via other forms of provision.
  4. In the event that The Company deems it necessary to alter These Terms, it may do so at any time without advance notice or consent from The User. However, in cases where alteration of These Terms would have significant impact on The User, The Company may provide advance notice via This Game.
  5. Except in cases where The Company describes otherwise in separate documents, alterations to These Terms shall take effect as of the time that notice of alteration details is posted by The Company on This Game.
  6. In the event that The User utilizes This Game after alterations to These Terms, The User shall be seen as consenting to the altered version of These Terms.
Article 3 - Account Management, Etc.
  1. The User's password (including login password, API secret, secret key, authorization code, personal identification number, or any term referring to passwords), Account ID (including login ID, user ID, wallet address, API key, or any other term referring to Account ID), and device, etc. (henceforth collectively "Account, Etc.") may not be shared or their use permitted to a third party. The Company will not manage The User's device or secret key.
  2. In using This Game, The User is liable for management of his or her Account, Etc., and The User will bear full liability for all actions take using that Account, Etc.
  3. The Company will view all actions taken via The User's Account, Etc. as those of The User assigned the Account, Etc. in question, or of The User managing the Account, Etc. in question, regardless of the actual individual accessing The User's Account, Etc.
  4. Except in cases of gross negligence or malicious intent on its part, The Company bears no liability for losses or damages including inability to use virtual currency (including but not limited to "virtual currency" as defined in Article 2 Clause 5 of the Payment Services Act) held in the storage function (henceforth "Wallet"). This includes such losses or damages in the event that The User's device is damaged, lost, or attacked by a third party via malware, spyware, viruses, hacking, cracking, or otherwise. It also includes cases in which the Account, Etc. is compromised via improper security or errors in use, or usage of the Account, Etc. by a third party.
  5. In the event that there is a risk that a third party is utilizing The User's Account, Etc. illegally, The User will report it to The Company promptly and take the measures required to avoid the illegal use in question.
  6. The Company is not liable for any losses (including virtual currency within the Wallet, any other statuses realized via This Game, and the loss of all data recorded in the blockchain relating to This Game) incurred by The User via losses or oversights related to The User's Account, Etc.
  7. The User acknowledges that with the loss of any one of the device utilized, the secret key, or the password, The User's Wallet will become unusable and that The Company is not able to assist with the Wallet in question in any manner.
Article 4 - Usage by Minors
  1. In the event that The User is a minor, The User may utilize This Game with the consent of a parent, guardian, or other legal representative (henceforth "Parent, Etc."). In the event that The User has made use of This Game without the aforementioned consent, The Company may cancel the User Agreement based on These Terms, or alternately may suspend use of This Game.
  2. In the event that The User was a minor upon consenting to These Terms and later used This Game after reaching adulthood, The Users usage of This Game while a minor shall be deemed to have been authorized.
  1. The User will utilize the browser and wallet recommended by The Company when utilizing This Game via a web browser.
  2. The User will utilize the wallet function and any other Wallet recommended by The Company when utilizing This Game via smartphone app.
  3. Virtual currency within the Wallet is managed via memory sectors on The User's device. The Company does not provide online management methods.
  4. Funding of and expenditures from the Wallet will be conducted at the time and in the manner designated by The Company.
  1. The Company may create message boards and messaging functions (henceforth "Posting Functions") within This Game. In such cases, The User may send text, images, videos, and other content (henceforth "Post Content") to other users via the Posting Functions.
  2. The User guarantees that Post Content does not infringe on third party privacy rights, rights to usage of personal likeness and copyrights, patent rights, trademark rights, or any other rights (henceforth "Intellectual Property Rights, Etc."). In the event that a dispute arises with a third party regarding Post Content, The User will resolve the dispute at The User's expense and liability, and will not burden The Company in any manner.
  3. The User bears full liability for Post Content details, and The Company bears no liability for the aforementioned.
  4. As The Company stores and accumulates Post Content, it may use (including editing and use of edited material) Post Content for any purpose and in any manner, and may also permit use of the aforementioned to any third party. The User shall consent to this use.
  5. The User acknowledges that The Company will confirm Post Content and may delete any Post Content deemed necessary in whole or in part.
Article 7 (In-Game Currency)
  1. The User can purchase in-game currency used in This Game. The Company determines purchase prices for in-game currency, and may change these without prior notice to The User.
  2. The User cannot allow use of, assign, transfer, buy or sell, loan, or conduct equivalent actions with in-game currency to another user or other third party.
  3. In-game currency cannot be refunded for any reason. Note that this does not apply when otherwise required by law.
  4. The Company may delete remaining in-game currency without the consent of The User when one year or more has elapsed since that user's last login.
Article 9 - Collection and Handling of Data
  1. The Company may obtain data corresponding to the following categories (henceforth ""User Data"") through The User's access to This Game. In addition,This Game uses the following third parties tools.
    <Third party tools>
    ・Google Analytics
    ・MetaMask
    1. Nickname, email address ,User ID, IP address
    2. Device data (including but not limited to OS, device language settings, and nation of access, etc.)
    3. Wallet address and other data required for blockchain transactions
    4. Usage information for This Game (version of This Game, location data, usage history, etc.)
    5. Information provided by Third party tools
    6. Data on campaign usage
    7. Data for user data investigations, inquiries, and troubleshooting investigations
    8. In addition to the preceding items, data that The User provides to The Company, and data that The Company learns from usage of and access to This Game
  2. The Company will appropriately handle the Post Content and User Data , in accordance with These Terms as well as the separately-defined privacy policy (https://cscg.jp/webapp#termsofservice).
  3. In the event that any of the following applies, The Company may delete all User Data.
    1. When The Company has deleted The User's Account, Etc. in conjunction with The User's end of use of This Game
    2. When The Company suspends provision of This Game
Article 10 - Handling of Constituent Parts, Etc. of This Game
  1. The User does not hold the rights to freely use, profit from, dispose of, etc. any data for or included in characters, avatars, items, names, abilities, special traits, musical tracks, content, scenarios, or programs, etc., or included in This Game (henceforth "Constituent Parts of This Game"). The User may utilize Constituent Parts of This Game within the extent permitted and as defined in These Terms and separately for This Game, within This Game.
  2. Regardless of the provisions of the previous clause, The User holding the secret key for characters, items, or other assets and data, etc. used within This Game and saved to blockchain (henceforth "Blockchain Assets, Etc.") holds the Blockchain Assets, Etc. in question. As such, The User holds the rights to send the aforementioned to third party addresses or otherwise dispose of them. Furthermore, The Company does not guarantee that the blockchain in question will function or transfer properly.
  3. In the event that any of the following items apply, The Company may delete, move, alter, or otherwise take necessary measures toward Constituent Parts of This Game (including Blockchain Assets, Etc., and the same henceforth throughout This Article) at any time and without prior notice to The User.
    1. When provision of This Game is suspended
    2. When This Game has not been used for 90 consecutive days
    3. When Constituent Parts of This Game violate These Terms
    4. When The User's Account, Etc. has been deleted, regardless of the reason
    5. When there is a risk that the data size of Constituent Parts of This Game will exceed limited determined by The Company, or when maintaining Constituent Parts of This Game becomes difficult for The Company for other technical reasons
    6. When The Company deems it necessary for provision of This Game or its maintenance and management
    7. When The Company deems it an impediment to the smooth provision of This Game
    8. When The Company otherwise deems necessary
  4. The Company bears no liability for any losses incurred by The User due to measures taken in accordance with the preceding clause.
Article 11 - Usage of Premium Services, Etc.
  1. The User will may purchase characters, items, etc., transactions which require service charges, or other premium services (henceforth "Premium Services"), etc. via the means determined by The Company separately, upon using Premium Services within This Game.
  2. Should any of the following apply, the Company may cease sale, provision, and use of Premium Services, etc., or may demand forfeiture of Premium Services, etc. that have been sold or provided
    1. When unable to resolve payment for the purchase price of Premium Services, etc.
    2. When The Company detects abnormalities on payment resolution of purchase prices of Premium Services, etc.
    3. When The User violates These Terms in whole or in part, including the prohibited behaviors determined in Article 14
Article 12 - Burden of Expenses
  1. The Company may list advertisements for The Company or third parties on This Game.
  2. The Company does not guarantee the content of advertisements detailed in the previous clause, and does not bear any liability for damages incurred by The User resulting from the advertisements in question.
Article 13 - Ad Listings
  1. The Company may list advertisements for The Company or third parties on This Game.
  2. The Company does not guarantee the content of advertisements detailed in the previous clause, and does not bear any liability for damages incurred by The User resulting from the advertisements in question.
Article 14 - Account, Etc. Deletion and Suspension of Use
  • Should The Company deem that any of the following applies, it may delete the Account, Etc. of The User in question, suspend use of the Account, Etc., restrict use of This Game (including but not limited to blocking access to This Game), or take other necessary measures without prior notice.
      1. When The User has violated These Terms, or The Company deems that there is a risk of violation
      2. When The Company deems it an issue to the smooth operation of This Game
      3. When The Company otherwise deems The User inappropriate for This Game
    Article 15 - Prohibited Behavior
    1. The User may not carry out any of the following behavior (henceforth "Prohibited Behavior") in the course of using This Game.
      1. Behavior which violates These Terms
      2. Behavior which violates the law or public morals
      3. Behavior which is criminal or tied to criminality
      4. Behavior which solicits or encourages suicide
      5. Behavior relating to the use or sale of stimulants, cannabis, or other drugs, or behavior which solicits or invites illegal drinking, smoking, or gambling
      6. Behavior which solicits children as the subject of sexual acts
      7. Behavior involving the sending of child pornography text or images
      8. Behavior with a sexual or obscene intent
      9. Behavior intended to secure meetings in the real world
      10. Behavior involving user registration via false data, or other behavior involving provision or spreading of untrue information to The Company or third parties over This Game
      11. Behavior involving sending of disturbing imagery of murder, executions, or abuse, or of other extreme content.
      12. Behavior which unfairly discriminates against a third party, behavior inflicting emotional injury or insult, or behavior damaging the reputation or social standing of a third party
      13. Behavior which is political or religious, or which solicits support for a political or religious entity
      14. Behavior soliciting for pyramid schemes, Ponzi schemes, or networking businesses
      15. Behavior which inappropriately extracts and collects data from This Game
      16. Behavior which violates the rights of The Company or a third party
      17. Behavior intended to generate profit using This Game
      18. Behavior such as giving, transferring, lending, or exchanging Account, Etc., Points, or characters, items, etc. for This Game to a third party. Also, behavior which is conducive to the aforementioned (note that this excludes cases in which in-game assets, etc. designated by The Company are used in transaction on the platform designated by The Company, in the manner designated).
      19. Behavior utilizing This Game for the acquisition and sale of Account, Etc., Point, or character and item data, etc. for This Game on behalf of a third party
      20. Behavior involving the use, distribution, or creation of cheats, BOTs, automated software, illegal intrusion software, mods, or other external programs intended to alter This Game
      21. Behavior involving the use on one's own behalf of results obtained by a third party from the external programs detailed in the previous item
      22. Behavior which utilizes This Game from a device on which each platform's operations are not guaranteed
      23. Behavior which inappropriately influences results obtained from use of This Game
      24. Behavior which places a significant burden on the servers or networks used to operate This Game
      25. Behavior involving the use of illegal access and others' user IDs, etc. to pass as another user
      26. Behavior which deliberately provides or discloses data on malfunctions in This Game to third parties other than The Company
      27. Behavior involving impersonation of The Company, another user, or another individual or organization to impart false impressions to third parties regarding relationship with This Game
      28. Behavior which spreads computer viruses
      29. Behavior intending to alter or damage This Game's programs, or intending to reverse engineer the aforementioned through reserve assembly or decompiling, etc.
      30. Behavior which causes damage or trouble to The Company or a third party
      31. Behavior which interferes with the standard provision of This Game
      32. Behavior which damages public faith in The Company or This Game
      33. Behavior involving the acquisition of multiple accounts, or sharing accounts with others
      34. Behavior involving the provision of email addresses, phone numbers, or other personal information, and behavior intended as sexual harassment of a third party
      35. Behavior which promotes any of the aforementioned items
      36. Any other behavior deemed inappropriate for the provision of This Game by The Company
    2. In the event The User carries out a prohibited behavior as described in any of the preceding items, or is reasonably deemed to have done so, The Company may take the measures described in the following items without prior notice in accordance with the prohibited behavior and its degree or severity.
      1. Deletion of illegally-acquired Constituent Parts of This Game (including Blockchain Assets, etc.)
      2. Temporary suspension of usage of Account, Etc.
      3. Deletion of Account, Etc.
    3. The Company bears no liability for any losses incurred by The User due to measures taken in accordance with the preceding clause.
    Article 16 - Suspension or Conclusion of Provision of This Game
    1. The Company may at any time, for any reason, alter the content of This Game in whole or in part, or suspend, interrupt, or cancel provision of This Game in whole or in part, without prior notice or announcement to The User.
    2. In the event that any of the following items apply, The Company may suspend, interrupt, or cancel provision of This Game in whole or in part without prior notice or announcement to The User.
      1. When conducting scheduled or emergency inspects or maintenance on the computer system for This Game
      2. When computers or connection, etc. operations are suspended due to an accident
      3. When provision of This Game is impossible due to a natural disaster, fire, electrical outage, or other unforeseen accident, war, outbreak of violence, civil disorder, terrorist incident, or internet connection issue, etc.
      4. When conducting investigations of illegal use of Account, Etc. data
      5. When The Company deems investigation necessary based on the law, voluntary regulations by industry bodies The Company is party to, or The Company's internal bylaws
      6. When The Company deems continued provision of This Game impossible due to changes, etc. in laws, public policy, or social conditions
      7. When The Company otherwise deems it necessary to suspend, interrupt, or cancel provision of This Game in whole or in part
    3. The Company bears no liability for any damages incurred by The User resulting from the implementation of any of the measures above.
    Article 17 - Compensation for Damages
    1. In the event that The User has violated the provisions of These Terms, or has caused damages to The Company through reasons The User is liable for, The User shall pay compensation for damages (including reasonable legal expenses) incurred by The Company.
    2. In the event that The Company has caused damages to The User through reasons The Company is liable for, The Company shall pay compensation for damages. However, the maximum value for this compensation shall be the value paid by The User to The Company over the 1 month preceding the damages in question, except in cases of gross negligence or malicious intent by The Company. In the event of gross negligence or malicious intent by The Company, compensation for damages paid by The Company shall be limited to the direct damages incurred by The User in question. No indirect damages such as resultant damages, ancillary damages, and lost profits are included, regardless of whether or not these damages could be foreseen by The Company.
    Article 18 - Disclaimers
    1. The Company does not guarantee the completeness, accuracy, reliability, validity, practicality, operating environment, applicability of intended use, or accuracy and reliability of outcomes of use of This Game. The Company is not liable for any damages incurred by The User from the use of This Game and relevant data, or from inability to use the aforementioned, except in cases of gross negligence or malicious intent on the part of The Company.
    2. The Company may update This Game's content at any time, and does not guarantee the continuity of This Game's content.
    3. The Company is not liable for any damages incurred by The User or third parties through usage of or inability to use This Game (including the loss of virtual currency in the Wallet or data required to use virtual currency), except in cases of gross negligence or malicious intent on the part of The Company.
    4. The Company is not liable for any damages incurred by The User through electrical or Internet connection issues, except in cases of gross negligence or malicious intent on the part of The Company.
    5. The Company is not liable for any damages incurred by The User through third party cyberattacks (illegal access, computer virus intrusions, etc.) on This Game, except in cases of gross negligence or malicious intent on the part of The Company.
    6. The Company is not liable for any disputes arising between users of This Game, or between The User and a third party.
    7. The Company provides no guarantees regarding the legality, compatibility, safety, accuracy, or compliance with public morals of any links to third party websites from This Game. The Company is not liable for any damages or losses regarding use of said websites by The User, or regarding products, services, etc. provided from said use, except in cases of gross negligence or malicious intent on the part of The Company.
    8. The Company is not liable for any damages incurred by The User in conjunction with This Game, including the loss or deletion of data relating to This Game, loss of data ensuing from the use of This Game, or device damages or losses, except in cases of gross negligence or malicious intent on the part of The Company.
    Article 19 - Intellectual Property Rights
    1. All copyrights, patent rights, trademark rights, and other intellectual property rights (henceforth "IP Rights, Etc.") relating to This Game and Constituent Parts of This Game (including items which fall under Article 9 Clause 2) resides with The Company or a third party which holds legal rights, and are not transferred to The User.
    2. The User may not duplicate, alter, or utilize via public broadcast, etc. any data provided over This Game without The Company's consent, except in cases of personal use protected by the Copyright Act.
    Article 20 - Communication Confidentiality
  • The Company will protect the confidentiality of The User's communication in accordance with Article 4 of the Telecommunications Business Act. However, The Company may view or delete data pertaining to The User's communication confidentiality to the extent defined in the following items, in the event that any item among the following applies.
      1. When compelled to intercept communications in accordance with the Code of Criminal Procedure or for a criminal investigation, or when subject to a court order
      2. When legally subject to administrative disposition
      3. When The Company deems that requirements for a disclosure request pursuant to Clause 4 of the Act on the Limitation of Liability for Damages of Specified Telecommunications Service Providers and the Right to Demand Disclosure of Identification Information of the Senders are fulfilled
      4. When The Company deems it necessary to protect human life, health, or assets
      5. When The Company deems it an unavoidable necessity in the operation of This Game
      6. When The User's consent has been obtained
    Article 21 - Prohibition of Transferral of Rights and Responsibilities
  • The User may not transfer, use as security, or otherwise dispose of rights and responsibilities defined in These Terms to a third party.
  • Article 22 - Severability
    1. Even in the event that These Terms are rendered partially void by law, etc., all other provisions shall remain in force.
    2. Even in the event that These Terms are rendered partially void in a relationship with some users, or in the event of cancellation, all other provisions shall remain in force over relationships with other users.
    Article 23 - Governing Law and Jurisdiction
    1. Japanese Law is the governing law of These Terms.
    2. The Tokyo District Court shall have exclusive jurisdiction of the first instance by consent for all disputes regarding This Game.
    3. These Terms is executed in both English text and Japanese text provided that the Japanese text shall govern to the interpretation and performance of These Terms.

    Enacted 12/1/2019

    AXEL MARK INC.

    ContractServant also accepts questions at Discord.
    If you use Discord, please contact us from the following server.

    Contract Servant

    For inquiries regarding defects that require investigation, please contact us using the inquiry form below.

    For correspondence on e-mail and Discord, it is accepted between “10:00 am to 19:00 pm on weekdays”.
    We are sorry for the inconvenience, but it may take some time to confirm, or we may not be able to answer depending on the content of your inquiry.
    Humbly thank you for your understanding.

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    PrivacyPolicy

    In order to use company services, AXEL MARK INC. (henceforth ""the company"") may acquire and use Personal data (henceforth ""Personal data"") of customers. The company recognizes that the correct handling of the Personal data is an important aspect of its compliance obligations, and handles all Personal data based on the following policy in order to fulfill these obligations.
    *This Privacy Policy is executed in both English text and Japanese text provided that the Japanese text shall govern to the interpretation and performance of This Privacy Policy.

    AXEL MARK INC.
    Junji Oshita, President and CEO

    0. Introduction
    This Privacy Policy applies to all of our games, websites and related services, collectively referred here as our Services. Your continued use of the Services after the effective date will be subject to the new Privacy Policy.
    Please read the following to learn more about how we use your Personal data.
    If you have any questions or concerns about this Privacy Policy, including those related to exercise of your rights, please contact us through the Inquiries Section .
    1-32-2 Honcho, Nakano-ku, Tokyo 164-0012, Japan

    AXEL MARK INC.
    Inquiries Section
    Email: support@cscg.jp
    *Hours: Weekdays 10:00 – 19:00, excluding Saturdays, Sundays, national holidays and the New Year season (Japan time)

    1. Legal compliance
    2. The company complies with all relevant Japanese laws and regulations, such as the Act on the Protection of Personal Information (Act No. 57 of May 30, 2003), along with other guidelines and standards set up by the Japanese government and competent authorities, and observes other social practices deemed to be fair and proper.

    3. Internal regulations and training
    4. We have put in place clear internal regulations and management systems concerning the protection of Personal information, and have constructed systems for correctly handling Personal information.
      In addition, we conduct suitable internal training necessary for protecting Personal information, through which we strive to uphold these systems.

    5. What Personal data we collect
    6. 当社は、以下に記載する利用目的の範囲内で個人情報を利用させていただきます。
      "The company may source, use and otherwise process your Personal data in different ways. In all cases we are committed to protecting your Personal data. In each of the sections listed below, we describe how we obtain your Personal data and how we treat it.

      "

      <利用目的>

      1. 当社または第三者の商品、権利、デジタルコンテンツおよびサービス(以下「サービス等」といいます。)の販売・提供のため
      2. 当社または第三者のサービス等を購入・利用されるお客様の認証・管理のため
      3. キャンペーン、懸賞企画、イベント、アンケート等の案内および実施のため
      4. サービス等の運営上必要な事項の通知のため
      5. 当社または第三者のサービス等の広告・宣伝、販売の勧誘のため
      6. サービス等に係る梱包・発送業務のため
      7. 各種問合せ対応のため
      8. マーケティング調査・分析、新たなサービス開発のため
    7. 第三者への開示・提供
    8. 当社は、以下の場合を除き、個人情報を第三者へ開示・提供いたしません。

      1. 個人情報提供者の同意がある場合
      2. 個人を特定することのできない情報に加工した上で、統計データとして提供する場合
      3. 合併、会社分割、営業譲渡等、組織再編行為に伴う場合
      4. 関係諸法令、その他官公庁等の公的機関の通達等に基づき認められる場合
      5. 事業活動を円滑に進めるため、業務の一部を委託する委託先に対し、その委託業務の範囲内で提供する場合
    9. 個人情報の訂正、利用停止、削除等
    10. ご提供いただいた個人情報について、訂正、利用停止、削除等をご希望される場合は、電話もしくは電子メールにより、7.「個人情報等に関するお問合せ等について」記載の窓口にご連絡下さい。担当者より手続きについてご案内をさせていただきます。

      1. 本人確認書類について
      2. 手続きにあたり、運転免許証、その他の公的書類をご提出いただき、ご本人様であることの確認を取らせていただきますので、予めご承知おき下さい。(代理人からのご連絡の場合、別途、適正な代理手続きが行われているか、ご本人様に確認を取らせていただきます。)

      3. 手数料について
      4. 個人情報の訂正、利用停止、削除等の手続きを行うにあたり、実費相当分として、所定の手数料を徴収させていただくことがあります。予めご承知おき下さい。

    11. 改訂について
    12. 当社は、この個人情報保護方針を改訂することがございますので、定期的にご確認下さい。

    13. 個人情報等に関するお問合せ等について
    14. 個人情報に関するお問合せは、以下の窓口までご連絡下さい。
      (対応時間は、土日祝日、年末年始を除く平日の10:00~19:00となります。)

      〒164-0012 東京都中野区本町一丁目32番2号
      アクセルマーク株式会社
      個人情報お問合せ窓口
      電話:03-5354-3351
      mail:ax-privacy@axelmark.net

    Specified Law

    運営事業者の名称 アクセルマーク株式会社
    所在地 東京都中野区本町一丁目32番2号
    代表者名 尾下 順治
    メールアドレス support@cscg.jp
    ※大変恐れ入りますが、メールにてお問い合わせ頂きます様お願い申し上げます。

    【役務の対価】
    役務(当社が提供するサービス)の提供場所(当社ウェブサイトもしくは当社アプリケーション)もしくは各役務に対応する利用規約上に表示する金額(消費税を含み、仮想通貨を単位として表示されることがあります)。

    【支払い時期・方法】
    役務(当社が提供するサービス)の提供場所(当社ウェブサイトもしくは当社アプリケーション)もしくは各役務に対応する利用規約上に表示する時期及び方法(仮想通貨による支払を含みます)、又はお客様が選択した支払方法に関するプラットフォーム事業者(Apple Inc.及びGoogle Inc.を含みます)もしくはクレジットカード会社等の指定する時期及び方法。

    【上記以外に必要な費用】
    情報端末の購入費、インターネット接続料金、通信料金等はお客様の負担となります。

    【役務の提供時期】
    代金の支払いその他必要な手続として当社が予め明示するものを実施した後、直ちに利用可能(※システム上の都合により、役務の提供が可能となるまで若干のお時間をいただく場合があります)。

    【役務の提供に関するその他の条件】
    各役務に対応する利用規約上に記載します。

    【動作環境】
    公式サイトトップページにて推奨環境をご確認ください。

    【返品について】
    商品の特性上、購入後の返品/キャンセルはできません。なお、正常にサービスが利用できなかった場合、お問い合わせ窓口よりご連絡ください。

    CONTRACT SERVANT can be played in the three following ways.

    1. Playing via PC
    Add "MetaMask" to a dedicated browser to play.
    "MetaMask" can be used with "Chrome" and "FireFox".
    Please install "MetaMask" to your browser from the official website.

    [MetaMask Link] > https://metamask.io/
    What is MetaMask? Introductory explanation found here > https://news.blochchaingame.jp/7
    *Jumps to an article with information on blockchain games

    2. Playing via Smartphone
    Play using a "browser with a wallet"
    We recommend the "TokenPocket" browser app, which includes a wallet, when playing via smartphone
    [TokenPocket app link] > https://tokenpocket.jp/en/

    Various functions are available when you obtain the encrypted currency Etherium (ETH below) and store it in your wallet.
    Open an account on a virtual currency exchange to acquire ETH.

    Please be aware that unintended behaviors and inconsistencies that occur when playing on the Revert tab will not be covered by compensation.

    "CONTRACT SERVANT - CARD GAME" is a trading card game that runs on "Ethereum," a platform comprised of distributed computing applications and smart contracts.

    Players can exchange cards (Servants) freely in an online space, while the blockchain monitors for irregularities.
    The user-friendly design places battles, enhancements, and other game elements excluding the marketplace off-chain*.

    *Off-chain refers to some fund transfers and transactions carried out partially outside of the blockchain.
    By recording only the first and last of these in the blockchain, processing is kept affordable and quick.

    This is a trading card game in which Players take on the roles of Masters over Servants, and battle with other Masters.

    Players can buy Servants using ETH, or buy and sell them with other players.
    It is also possible to create new Servants by mixing Servants together.
    Create your own unique deck of Servants, and fight for supremacy!

    Processing may not complete even when requested.
    If processing does not complete even after waiting a while, please reload the page, as there is a high probability that processing has failed over ETH.

    Furthermore, processing may fail in the following situations.
     -When the GAS price is reduced.
     -When there is an insufficient amount of ETH.
     -When another user purchases the Servant you were attempting to purchase.
     -When the listing for the Servant you were attempting to purchase is cancelled.
     -When the RENTAL for the Servant to be used in MIX is cancelled,
     etc.

    Please attempt the following when transaction authorization will not complete.
     -Raise the GAS price.
     -Reset the transaction is raising the GAS price does not resolve the issue.

    The main page for this game, where you can check information and jump to the game's main functions.

    You may claim items acquired in the game, or items and avatars granted by the management.
    Presents can be claimed for 30 days after they first appear in the Present Box.
    Presents cannot be claimed after this period passes.

    Allows you to check in-game settings or various agreement terms.

    Your username
    You can change names via User Settings.

    The User's current level.
    Since User Level is the maximum level for Servants, your Servants will grow stronger the higher your User Level is.
    Your User Level will rise as you gain User Experience in TOWER or other modes.

    Ranks are decided based on each player's ratings value.

    The rankings get tougher in the order "BRONZE", "SILVER", "GOLD", "PLATINUM", "CRYSTAL", "CHALLENGER" , and "CHAMPION". Lower numbers within the same rank signify a higher rank.
    Ex) GOLD II is a higher rank than GOLD V.

    You can fight battles using Battle Points (BP).
    You recover 30 BP at 15:00 (JST) every day.
    Fight battles with a deck you have created, and your rating will shift based on the results.
    Depending on your current rank, you may get CONTRACT SERVANT COINS (CSC), the in-game currency.
    There are League Events for battles, which let you win League Rewards (weekly rewards).

    You can review the five most recent battle results for each of the three types: "Assault," "Defense," and "Free Battle."
    Tapping any list lets you view a replay of its battles.
    You can also check the number of your league's victories and defeats under "Assault" and "Defense."
    You can check your total victories and defeats under "Free Battle."

    You also might get rewards based on your ratings and rankings on a weekly basis.
    Leagues are held from Monday at 16:00 to next Monday at 14:59 every week.
    *Ratings are totaled from 15:00 to 15:59 am every Monday.
    You must battle at least seven times during a league in order to get league rewards.

    Ranks are decided based on each player's ratings value.

    The rankings get tougher in the order "BRONZE", "SILVER", "GOLD", "PLATINUM", "CRYSTAL", "CHALLENGER" , and "CHAMPION". Lower numbers within the same rank signify a higher rank.
    Ex) GOLD II is a higher rank than GOLD V.

    A numerical indicator of player strength.
    Your rating may fall if you do not battle at least once during a league.
    *Ratings for some set ranks do not fall in such cases.

    These are rankings of player rating scores.

    Points required to fight battles.
    Fighting one battle consumes one Battle Point (BP).
    You recover 30 BP at 15:00 (JST) every day.

    You select one of three opponents before a battle before the battle begins.

    You can refresh the list of opponents one time for free, and the second refresh and onward consume CSC.
    The amount of CSC required to refresh also rises with the number of refreshes. However, it reverts to the original free first refresh and original CSC amount for refreshes each battle.

    Servants act according to a set ""ORDER"" during battles.

    Note that only a number of Servants equal to the current ORDER are able to act in that ORDER. 【Action restrictions】
    Ex) Up to two Servants on can act on ORDER 2. If three Servants are set to ORDER 2, then 1 cannot act.

    On matching ORDER values, actions are prioritized in order of Recovery>Magic>Attack>Defense.
    Furthermore, the Servant with higher POW has priority if the items above match, and when even POW matches, order is decided at random.

    When you have a Servant with the same ORDER as one on the enemy side, the offensive side for the ROUND will act first.

    Depending on JOB, Servants may have ROUNDS they can and cannot act on. Magic Users can only act on even numbered turns, while Recovery can only act on odd numbered turns.【Action limits per job】

    【Action restrictions】【Action limits per job】Servants enter ""Idle"" state, and cannot act.

    Target locations and ranges are set by Servant DNA.

    Attacks will miss if there are no Servants present in target ranges when battle begins, but targeting changes as shown below with each ROUND.
    ROUND 1: DNA search (searches for enemies in spots set by DNA only)
    ROUND 2: Row search (target moves a row back if nothing was found during DNA search. If starting from middle row, middle row > back row > front row)
    ROUND 3 and on: General search (targeting moves until a target is found) *See below for targeting priority

    Taunted Servants ignore targeting logic and make the taunter their main target (starting point).
    Furthermore, this can strike other Servants, since sub-targeting (range) does not change even if the main target moves.

    *If multiple taunts are active at once:
    Servant taunts are prioritized by placement in 1. Front row > middle row > back row.
    2. If the above are the same, the Servant closest to the enemy side's initial target will be prioritized.
    3. If even that is the same, the Servant with the highest remaining HP will be prioritized.
    4. If even remaining HP is the same, it will be decided at random.

    Refers to a state in which Servants cannot act (attack or heal) due to [No. of Actions Restriction], [Action Restrictions by JOB], or status ailments, etc.
    Turns still pass when a Servant is Waiting.

    Refers to the state when a Servant has attacked or healed.
    Servants with the Attacker, Defender, or Magician JOBs will attack.
    Servants with the Healer JOB will heal.
    Attack and Healing power varies according to attack area.

    Refers to Servant action order.
    Servants act on the ORDER that matches their number during a ROUND.

    Servant abilities.
    Effects and conditions for activation vary by SKILL.
    All Servants have at least one SKILL.

    Another Servant ability.
    Effects and conditions for activation vary by PLATE SKILL.
    Some Servants do not have a PLATE SKILL.

    Servant status effect resistance skills.
    Status effects resisted vary by RESIST SKILL.
    All Servants have at least one RESIST SKILL.

    Battles have the following two victory conditions:
     1. Wipe out the enemy force -> Victory as of enemy defeat
     2. Have more remaining Servants to win when ROUND 5 ends
     *When both sides have the same number of Servants remaining, victory is decided by the highest total HP remaining

    When you land a critical hit, the damage or healing to the target increases.
    Critical hits are more common with higher "LUK" stats.
    A higher "CRI" stat increases the damage or healing that critical hits deal.
    Damage from status ailments can also produce critical hits, but some damage, healing, and other effects will not produce critical hits.

    When guard activates, damage taken from opponents is reduced.
    A higher "VIG" stat will increase guard activation rates.
    A higher "DEF" stat will boost damage reduction from guarding.
    Damage from status ailments can activate guard, but some damage will not.

    Poison:Damage taken every turn from the effects of poison.
    Damage may rise due to critical hits.

    Burn:Take damage every action from the effects of burns.
    Damage may rise due to critical hits.

    Darkness:Hit rate falls and misses become more likely from the effects of darkness.
    Miss decisions are made for each square.

    Silence:Skills will not activate from the effects of silence.

    Charm:Targeting inverted from the effects of charm.

    Ice:Unable to act and has barrier from the effects of ice.

    Paralysis:Unable to act and has anti-barrier from the effects of paralysis.

    Sleep:Unable to act until hit by an enemy attack from the effects of sleep.

    Curse:All stats reduced from the effects of curse.

    Lock-on:Focused targeting from enemies from the effects of lock-on.

    A buff effect that varies according to the Servant's number of owners, with more powerful buff effects for lower numbers of owners.
    Common Servants do not receive these effects.

    Lets you check battle victories and losses, rating changes, rewards acquired, and more.
    The replay function also lets you review battle details.

    Granted to the most active Servants by JOB.
    Furthermore, since title bonuses are shared by your side and the enemy's, there are cases in which the player does not receive the title bonus.

    Rewards increase according to the number of title bonuses acquired.

    Also, the items evaluated vary by JOB, as shown below:
     -Attacker: Servant that dealt the highest max damage
     -Magician: Servant with the highest total damage
     -Defender: Servant struck the most times
     -Healer: Servant who dealt the most total healing

    The amount of CSC acquired in results increases with plate skill rank.
    *This only applies to CSC acquired by Battle, and does not apply to weekly rewards.
    *Plate bonus effect give a 100% boost at maximum.

    This function lets you set Servants to use in Battles.
    You can set a maximum of eight Servants.
    You cannot use multiples of the same type of Servant.
    You also cannot leave this empty, with no Servants set.
    You can save up to a maximum of five decks.

    You can view a list of Servants you own.
    Tap a card to see its details.

    You can view detailed information on Servant DNA, Skill effects, and more.
    You can also perform Servant "LvUP", "MIX", "RENTAL", "SELL", and "GIFT".

    The fixed ID of the target Servant.

    You can assign names as you like.
    *You cannot assign nicknames to Common Servants.

    The current owner name (player name) of the target Servant.

    The generation of the target Servant.
    Generation impacts RECOVERY TIME.

    Some functions (MIX, RENTAL, and SELL) are unusable for a while after a MIX.
    The child servant newly created by MIX has a RECOVERY TIME.
    The RECOVERY TIME becomes longer as the GENERATION of the parent servant is higher.

    This function lets you spend CSC to enhance a Servant.
    Enhancement increases a Servant's HP and POW.
    The amount of CSC required to enhance varies by level.
    Maximum Servant levels vary by user rank.

    This function creates a new Servant (child) from two other Servants (parents).
    DNA data for the two parents used will influence the child.
    MIX can be performed only once per Servant.
    The child created by MIX will enter "RECOVERY TIME", and will not be available for some functions (MIX, RENTAL, and SELL) for a set time.
    RECOVERY TIME varies by parent GENERATION.
    Of the two Servants used, one can be a RENTAL from another player.
    *A separate RENTAL fee is incurred when using a RENTAL.

    Servant children created through MIX show their two Servant parents.
    *Servants without Servant parents also exist.

    Refers to Servants created using the Servant as an origin.

    This function lends the target Servant to another player for MIX use.
    The value required for a RENTAL is set in Dutch auction fashion, varying as time passes.
    You can set the following three items with the RENTAL function.
    -Starting price: RENTAL price at the start
    -Ending price: RENTAL price upon ending
    -Period: Days between starting and ending price
    *RENTAL cannot be cancelled until used by the other player.
    *A cancellation fee is incurred if a RENTAL is cancelled.
    *Servants that have been used in RENTAL cannot be used in MIX afterward.

    This function transfers a Servant to another player.
    You cannot send a Servant to a wallet address that has not created data for this game.

    This function lists the target Servant on the MARKET to sell to another player.
    The value required for purchase is set in Dutch auction fashion, varying as time passes.
    You can set the following three items with the SELL function.
    -Starting price: SELL price at the start
    -Ending price: SELL price upon ending
    -Period: Days between starting and ending price
    *A cancellation fee is incurred if SELL is cancelled.

    Servants fall under the following three categories, and some functions are restricted depending on the category.
    -Common Servants: Cannot use MIX, RENTAL, SELL, or GIFT, and do not receive COUNTBUFF effects
    -Token Servants: Can use MIX, RENTAL, SELL, and GIFT, and receive COUNTBUFF effects
    -Limited Servants: Generally the same as Token Servants, but only issued in limited numbers
    *All Servants can use upgrades.

    Shows Servant rarity.
    Servants are more rare in the sequence: "NORMAL" < "RARE" < "EPIC" < "LEGENDARY" < "MYTHIC".
    Furthermore, Common and Token Servants range from "NORMAL" through "LEGENDARY" while Limited Servants range from "RARE" to "MYTHIC".

    RESONANCE rises automatically when you have multiple Servants of the same type.
    Higher RESONANCE strengthens Servants.
    Parameters, Skill improvements, and artwork changes may occur depending on RESONANCE.
    *Skill enhancements and artwork changes occur at set RESONANCE levels.

    The Servant's original name.

    Servant strength.
    Higher levels also raise Servant stats (HP and POW).
    Your User Level is the maximum level for your Servants.

    Displays Servant artwork.
    Artwork changes according to your RESONANCE level.

    This is encrypted Servant data concerning Battles and Mix.
     -GROUP: Organizations and countries the Servant belongs to.
     -JOB: The Servant's Job type. Rows targeted vary by Job.
     -SIN: The Sin the Servant bears.
     -FAITH: The Servant's creed.
     -TARGET: The coordinates of the square the Servant targets.
     -ORDER: The Order the Servant acts in.
     -RESIST: The Servant's resistance against status ailments.
     -ZODIAC: The Servant's zodiac sign.
     -GOD: The Servant's guardian deity.

    This is Servant stat data related to Battle.

     -HP: Servant Hit Points. Servants will retreat if these run out during Battle.
     -POW: Servant power. This determines attack and healing strength.
     -DEF: Servant defense. This influences damage reduction when guarding against attacks.
     -VIG: Servant vigilance. This influences guard rates against attacks.
     -CRI: Servant critical power. This influences damage boost rates when critical hits occur.
     -LUK: Servant luck. This influences critical hit rates.
     -ORDER: This is the Servant's action order.
     -RESIST: This is the Servant's resistance against status ailments.
     -SKILL: This shows the Servant's skill.
     -AREA: This is the Servant's skill area.

    Designates main target (starting point) and sub-target (range) for attacks or recovery during Battles.
    Starting point and range are determined by DNA data.

    Allows you to check your Servant's serial number.

    Servant abilities.
    Effects and conditions for activation vary by SKILL.
    All Servants have at least one SKILL.

    Another Servant ability.
    Effects and conditions for activation vary by PLATE SKILL.
    Some Servants do not have a PLATE SKILL.

    Servant status effect resistance skills.
    Status effects resisted vary by RESIST SKILL.
    All Servants have at least one RESIST SKILL.

    A buff effect that varies according to the Servant's number of owners, with more powerful buff effects for lower numbers of owners.
    Common Servants do not receive these effects.

    This function purchases Servants.
    The value required for purchase is set in Dutch auction fashion, declining as time passes.
    You can also purchase Servants other players are selling on the MARKET.

    You can gain Servants by expending items.
    The Servants available vary by Contract.

    Areas are divided into Stages. Clearing a Stage gains you rewards and unlocks the next Stage.
    Clearing up to a set Stage will clear an entire Area. This gains you rewards and unlocks the next Area.
    Challenging the TOWER does not consume BP.
    The deck used in TOWER is different from the deck used in BATTLE.

    The Tower uses a dedicated deck, distinct from the BATTLE deck
    The following conditions and restrictions may apply in the Tower.
    -Number of people: Conditions and restrictions on number of people set in deck
    -JOB: Conditions and restrictions on JOB set in deck
    -Token: Conditions and restrictions on Token use
    *Conditions refers to parameters that increase score if satisfied when clearing a Stage, allowing you to gain score accordingly.
    *Restrictions refers to limitations that must be satisfied to take on a Stage.

    You can raise your User Level by gaining experience.
    You can only gain experience in the Tower.

    Displays important information such as notices from the management, maintenance plans, and more.

    Displays all action results for the player themselves.
    You can also check the results of all types of applications here.

    Displays major, game-wide news.

    You can purchase "Beryl" which can be exchanged for other in-game items.
    Use ETH to purchase "Beryl".

    Items can be consumed, or exchanged for other items or avatars.
    Some items that can be exchanged are limited-time, or have other restrictions.

    Players can check the items they own and the numbers of each on the list.

    You can turn the BGM ON or OFF.

    You can change the language used in the game.
    Currently, four languages are supported with Japanese, English, Chinese, and Korean.
    * Currently only Japanese and English are supported

    Players can check the items they own and the numbers of each on the list.

    This lets you send emails to management concerning bug reports, questions, requests, or similar.

    Allows you to check the CONTRACT SERVANT white paper.
    *Jumps to an external website.

    This lets you check the CONTRACT SERVANT "Terms of Use".

    This lets you check the CONTRACT SERVANT "Personal Information Protection Policy".

    This is the first page displayed on starting the game.
    It lets you check on NEWS and other information.

    You can check the "Construction for specific commerce" of the contract servant.
    * Japanese only

    CONTRACT SERVANT -CARD GAME- (below: CSCG) uses the virtual currency Ethereum (below: ETH) as a payment method.
    ETH is required in order to purchase, sell, or use MIX or RENTAL functions on Servants, and to purchase Diamonds.
    Open an account on a virtual currency exchange to acquire ETH.

    To make CSCG more approachable, using Servant LvUP (enhance), RESONANCE, Edit, or Battle functions does not consume ETH.

    *LvUP (enhance) consumes CSC, but does not consume ETH or GAS.

    GAS is required to carry out processing on the system of the virtual currency Ethereum (ETH below).
    GAS prices vary constantly. You can look up appropriate GAS Prices on the website below.

    https://ethgasstation.info/
      

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